Due to the onset of COVID-19, my internship at Deeplocal became fully remote and my hours were cut in half. Despite these setbacks, I was eager to prove myself and show off what I can do—so I initiated, led and managed an internal intern project with my fellow interns.
In collaboration with Roshan Benefo and Elena Bremner.
COVID-19 has forced people to think about new and creative ways to continue workplace engagement and maintain a sense of community that is entirely online and physically distant. In the matter of weeks, companies had to depend on digital tools such as Slack and videoconferencing more than ever, and for some accept working from home as the new reality for the foreseeable future.
In a team of three interns, we accessed commonly used work platforms like Slack, and 15-Five to trigger playful animations in a virtual replica of the Deeplocal office. By simulating company culture through curated colors, style and motion, the goal was to create a visual aid and shared experience that helps bring back the office energy that has been lost during lockdowns in the age of the Covid pandemic.
3D assets modeled and animated with 3ds Max and Blender, and were exported as GLB files, which is a binary format representation of 3D models, making it easier to implement in javascript. Data was polled through the company Slack API to access online activity through messages and checking user status. The 3D assets and data came together in WebGL rendered in Three.js